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Showing posts from March, 2021

Session 21 - The One Where Having No Plan Seemed To Work

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28th Mar 2021 19:15 - 22:30 In-game timeline: DR1489 Elesias 24 - Eleasias 24 We find our "Heroes" standing before a strange pedestal and a concave mirror in a darkly stained room. Just a usual day, then. Some time is spent discussing what the pedestal, and the whole device, could be used for and how it may work. Carro uses his well-honed "track something on a carpet" skill to good effect, and decides something was, or somethings were, dragged over the carpet towards the 'servants' stairs at the back of the Manor, where he loses the trail in the deep pile of the carpet. The group conclude from the top of the pedestal, and the graffiti, that they may be looking for a set of four, differently coloured, stones. Or marbles. It certainly seemed as if someone had lost their marbles. TC continued to stare at the carpet suspiciously. A plan is decided upon. They are going to head back to the basement to question the two humans who seemed to be locked behind iron bar

Session 20 - The One Where TC Fought A Rug - And Almost Lost

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19th Mar 2021 19:30 - 22:30 In-game timeline: DR1489 Elesias 24 - Eleasias 24 Our "Heroes" are very tired… of opening doors. But they have no choice. So they open another. This time they reveal an ornate and grand hallway, that was obviously once resplendent, but has since been somewhat neglected. A grand staircase leads up to the floor above, and large double doors seem to imply the main entrance to the manor. This room is lit with torches in elaborate sconces in the walls, enabling those without darkvision to actually see where they are going for a change. It didn't help TC, however. As he walked across the hallway to look out of the windows, he stepped on an old, and somewhat tatty, rug that was lying at the base of the stairs. To his, and others, surprise, the rug rose up and wrapped itself around TC, giving him a squeeze that was not as friendly as TC had hoped. He was trapped! Carro ran over and tried to meticulously dissect the rug, rather than to randomly stab it,

Session 19 - The One With All The Doors

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27th Feb 2021 19:15 - 22:30 In-game timeline: DR1489 Elesias 23 - Eleasias 24 Our "Heroes" have managed to escape the stockade by dropping down into the sewers below - literally "dropping" in the case of Kandi. They are keen to get away from the grating they descended from, before their escape gets noticed and they are pursued. They get their bearings using the map they obtained from Togruk's items. The group then spends a while discussing which way to go. For a group in a hurry they didn't want to be rushed. They eventually decided to head north. Their first obstacle was a locked door. They easily break the lock and manage to get into the corridor beyond. To their left is a scary cobweb, so they head right - this being the first of many "avoid anything potentially dangerous" decisions made by the group this night. Turning right, they make their way to the sewer river flowing through these caverns. The water flows relatively quickly, and they are n